Guides

Sephiria Preset Settings Guide

Save run plans before you enter the tower — then verify the grid after every load on Patch 1.0.24 and later.

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Presets Guide

What presets solve

Sephiria runs start chaotic: random artifact shapes, tablet adjacency puzzles, and six weapon branches with 200+ upgrade paths. Preset Settings let you save and reload a planned loadout — weapon branch choice, costume, artifact layout, tablet positions, and related options — before stepping through the dungeon door or Mysterious Door for co-op.

Presets are not autopilot. Rewards still randomize mid-run. They reduce setup friction in Bunnyville and stop you from rebuilding the same inventory grid from memory every session.

This guide covers save/load workflow, hotfix history that touched presets, and verification habits after Patch 1.0.24 (2026-08-07).

Opening Preset Settings

Preset UI lives in Sephiria’s options / town menus (exact label: Preset Settings in English clients). Patch 1.0.24 added a remappable Preset Settings key — open Options and bind a key that does not conflict with combat inputs from Controls.

Typical workflow:

  1. Build a grid you trust on a completed or training run.
  2. Open Preset Settings and save to an open slot.
  3. Name or remember the slot by purpose — “Hard Mode burst,” “Co-op support Staff,” etc.
  4. Before the next run, load the preset and verify every active cell with Q/E preview.
  5. Adapt when rewards offer strictly better adjacency — presets are starting points, not religion.

What presets store versus what they cannot

Presets capture planned equipment and layout states. They do not replace:

  • Destiny Inscription — permanent Sapphire nodes apply regardless of preset.
  • Run RNG — drops after loading still require grid edits.
  • Side Bag inactive storage rules — bag pieces stay inactive until swapped onto the main grid.
  • Co-op lobby sync — each player loads their own preset; host migration does not exist.

Treat presets like templates aligned with Recommended Builds archetypes, then iterate when Combo Effects come online mid-chapter.

Patch history that touched presets

PatchPreset-related change
1.0.21Fixed Save/Load Preset not functioning correctly; ultrawide hover bug selecting Side Bag instead of Reroll
1.0.23Costume/Talent starting items kept after Side Bag placement and costume swap — preset identity fixes
1.0.23Preset Esc window lock briefly after apply; unlock status display in Preset Settings UI
1.0.24Remappable Preset Settings key; preset unlock status reflection fixes

If a saved layout “feels wrong” after updating Steam, assume client fixes changed behavior — reload, verify, and re-save on 1.0.24 before blaming loot RNG.

Verification checklist after every load

  1. Costume — confirm the intended starting stat package from Costumes; 1.0.21 fixed costume revert after dungeon round-trips.
  2. Weapon branch — matches inscription and Weapon Types plan.
  3. Tablet lines — Q/E preview shows active crosses or lines; dead cells mean the preset aged poorly.
  4. Side Bag — inactive pieces listed; swap boss kits before finales per Side Bag guide.
  5. Miracles / Potions — consumables and actives match the game mode (Hard Mode needs cleanses).
  6. Co-op — party agrees on roles from Companion Build before anyone loads a selfish DPS preset.

Skipping verification is how players enter Askard with a grid that worked three patches ago but lost a tablet adjacency rule when UI fixes landed.

Presets versus Side Bag

Side Bag stores spares mid-run; presets store whole starting configurations between sessions. Use both:

  • Save preset = default exploration kit.
  • Side Bag = boss swap pieces you toggle before chapter doors.

Patch 1.0.23 fixed Alchemy Combo triggers when tablets enter Side Bag — if your preset relied on old buggy behavior, rebuild it.

Co-op preset etiquette

Up to four players online with no host migration. Agree before load:

  • Who frontlines with Sword & Shield presets.
  • Who carries cleanse Miracles.
  • Who kites with Crossbow layouts.

Patch 1.0.24 fixed cross-chapter invite mismatches and Chapter 5 progression after joining Chapter 6 lobbies — update before trusting old co-op preset rituals.

When to rebuild a preset

  • Major patch notes mention artifact, tablet, or weapon renames.
  • You respec Destiny Inscription into a new branch.
  • Advanced Tips discipline exposes dead cells you normalized away.
  • Costume appearance variants from 1.0.24 change your visual plan but not stats — optional rebuild for clarity only.

Common mistakes

  1. Loading preset without Q/E pass — silent dead cells.
  2. Saving mid-run greed grid — encodes bad habits.
  3. One preset for solo and Hard Mode — elemental answers differ.
  4. Ignoring remapped key after 1.0.24 — opening preset menu mid-fight.
  5. Assuming preset fixes duplicate Weapon Upgrades — permanent blacksmith nodes still apply separately.

Presets turn Sephiria’s build puzzle into a reusable blueprint. Save intentional grids, verify after every patch, and edit when rewards offer strictly better geometry — the tower rewards planners, not memory athletes.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What do Sephiria presets save?

Preset Settings store planned loadouts — weapon branch, costume, artifact layout, tablets, and related options — so you can reload a trusted grid before new runs.

Did Patch 1.0.21 fix preset bugs?

Yes. 1.0.21 fixed Save/Load Preset failures and an ultrawide UI bug where hovering Reroll selected the Side Bag icon instead.

Can I remap the Preset Settings key?

Patch 1.0.24 added an Options menu binding for the Preset Settings key. Set it away from combat inputs.

Do presets work in co-op?

Each player loads their own preset locally. Coordinate roles separately — co-op still has no host migration.

Should I verify the grid after loading a preset?

Always. Use Q/E preview to confirm tablet adjacency, costume, Side Bag swaps, and Miracle choices match the current patch before entering combat.