Guides

Sephiria Guides

From your first Bunnyville steps to Hard Mode clears — every system explained with links to builds and weapons.

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Guides Hub

Why this hub exists

Sephiria is a top-down action roguelite from TEAM HORAY (the studio behind Dungreed) where you play a bunny hero leaving Bunnyville to push through six chapters of escalating danger. Version 1.0 landed on 2026-07-31 after Early Access that began 2025-04-03, adding Side Bag inventory, Miracles, Potions, and a fuller endgame. Runs are fast and lethal, but permanent power comes from Destiny Inscription, town talents with Ken, and the artifact builds you refine over dozens of attempts.

This hub collects the guides players search for most: how to start, how combat actually works, how Steam co-op behaves, how permanent progression spends Sapphires, and when Hard Mode is worth the elemental modifiers. Each page is written for 1.0 systems — no redeem codes, no Roblox assumptions — and cross-links to Builds, Weapons, and Items so you can jump straight into synergies.

Start here: core guides

Getting Started

Your first afternoon in Sephiria should not be spent guessing which door leads to a run or which weapon branch fits your reflexes. The getting-started guide walks through Bunnyville layout, picking one of six weapon families, reading red laser telegraphs, and knowing when to bank a run versus push a chapter boss. It also explains how a failed run still feeds Destiny Inscription and why you should repair Ken’s house before chasing Hard Mode.

Controls & Combat

Sephiria’s dodge-and-parry loop is built around right-click (RMB) defensive options and clearly telegraphed red beams you can read at pixel scale. The controls guide maps keyboard and controller defaults, explains stamina and i-frames expectations, and ties combat literacy to survivability in later chapters where attack patterns stack modifiers.

Talents

Talents unlock after Ken’s Home Repair quest — gather wood in the southwest forest, bring a hammer, enter Ken’s house — and spend points separately from Destiny Inscription. Early picks like Survival, Endure, Wisdom, Swiftness, Patience, and Wrath define your account floor; late Tablet Imprinting and Unique Stacking amplify endgame grids. Featured on this hub because talents gate before you judge Sephiria “too hard.”

Side Bag

Introduced in 1.0, the Side Bag stores inactive spare artifacts unlocked via an inscription node. Swap burst or sustain pieces before chapter bosses — especially Chapter 6 and Hard Mode — instead of discarding awkward drops. Pairs directly with Inventory Grid Q/E preview habits.

Costumes

Costumes change starting stat packages before artifacts apply. Brown Rabbit trades crit for evasion; Braided Hair Rabbit trades dash recovery for attack and movement speed. Unlockable outfits like Skeleton, Wingless Bat, and Adventurer (community-reported conditions) add long-term goals beyond Sapphire grinding.

Online Co-op

Up to four players can enter runs together through the Mysterious Door in Bunnyville via Steam online play. Co-op changes positioning and aggro but does not support host migration — if the host disconnects, the session ends. Read this before inviting friends so you plan around connection stability and shared loot rules.

Destiny Inscription

Sapphires earned across runs unlock permanent nodes on the Destiny Inscription board — the backbone of long-term power separate from random artifact drops. This guide prioritizes early nodes, explains how inscription interacts with talents from Ken’s Home Repair quest, and points to the Destiny Checklist tool for tracking purchases.

Hard Mode

After you understand baseline chapters, Hard Mode layers elemental modifiers on enemies and rewards players who already know telegraph timing and inventory grid planning. The guide covers unlock expectations, modifier types, and when your weapon tier choices matter more than raw inscription stats.

How guides connect to the rest of the wiki

Guides explain systems; other hubs apply them to loadouts. When a guide mentions artifacts or tablets, follow through to Artifacts and Tablet Combinations. When combat sections reference weapon branches, open Weapon Types and the Tier List for branch-specific tips. Endgame readers should pair Hard Mode with Chapter 6 Final Boss and the 1.0 update notes.

  1. Getting Started — first run, town loop, Ken’s quest.
  2. Controls & Combat — telegraphs, RMB defense, stamina habits.
  3. Talents — Home Repair unlock and early point priorities.
  4. Side Bag — 1.0 storage and boss swap workflow.
  5. Inventory Grid — how artifacts and tablets actually combine.
  6. Destiny Inscription — Sapphire spending priorities.
  7. Costumes — starting stat tradeoffs before you commit a build.
  8. Online Co-op or Hard Mode depending on solo vs endgame goals.

Quick reference table

TopicGuideAlso see
First runsGetting StartedWeapon Types
Defense timingControlsTier List
Talents / Ken questTalentsDestiny Inscription
1.0 storageSide BagInventory Grid
Starting statsCostumesWeapon Types
Permanent powerDestiny InscriptionDestiny Checklist
MultiplayerCo-opCompanion Build
EndgameHard ModeChapter 6 Boss

Sephiria rewards players who learn systems once and then iterate builds — use this hub as the map, then dive into specialized pages when a run stalls.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Which Sephiria guide should I read first?

Start with Getting Started, then Controls. Unlock Talents via Home Repair and Side Bag on Destiny Inscription before Hard Mode.

Do these guides cover Sephiria 1.0 and hotfixes?

Yes. Guides assume the July 2026 1.0 release and link Updates pages for Patch 1.0.21 and 1.0.22 balance and bug fixes.

Where do builds and items fit in?

Guides teach mechanics; Builds (including Combo Effects) and Items apply them. After Getting Started, read Talents, Side Bag, Inventory Grid, and Artifacts.

How do I unlock talents and Side Bag?

Talents require Ken's Home Repair quest after the inscription node unlocks. Side Bag requires a separate Destiny Inscription purchase in 1.0 — both guides walk through steps.

Is there a codes guide for Sephiria?

No. Sephiria is a Steam roguelite without redeem codes. Progress comes from runs, Sapphires, talents, and gear — not promotional strings.